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FIFA Clone

This is a personal academic project I am going to be working on for 11 weeks where I do a deep-dive into gameplay mechanics related to FIFA. This is going to involve making mechanics like dribbling, passing and shooting using custom ball physics. 
Beyond this, I will be expanding to make AI coordinators for player and opponent teams which make intelligent decisions to assist the player by taking up good positions to aid their team or covering space to nullify opposition attacks.
Some of the main components that I will need to implement for this project are:-

  • Semi-custom ball physics to have more control over gameplay aspects such as dribbling, passing and shooting.

  • Making all actions events animation driven: triggering passing, dribbling and shooting from animations.

  • Researching and implementing AI coordinators who control each individual player/agent and tell them how to act based on different parameters.

  • Path prediction for through balls and lofted through balls will involve a heavy emphasis on 3D math.

For scope's sake, the final goal of this project is going to involve only a 3v3 scenario similar to FIFA Street/Volta Football.

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